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Section Header
Dungeons and Dragons
(2000)
Composed by:
Justin Caine Burnett

Conducted by:
Ashley Arbuckle
Adam Stern

Orchestrated by:
Jack Smalley

Produced by:
Mal Luker

Performed by:
The Western Australian Philharmonic Orchestra

The Northwest Sinfonia

Label:
New Line Records

Release Date:
January 16th, 2001

Also See:
Air Force One

Audio Clips:
1. Opening to Profion's Dungeon (0:33):
WMA (215K)  MP3 (269K)
Real Audio (189K)

2. Council of Mages (0:29):
WMA (191K)  MP3 (239K)
Real Audio (168K)

12. Battle on the Rooftop (0:30):
WMA (202K)  MP3 (254K)
Real Audio (179K)

14. Resurrection and End Titles (0:32):
WMA (213K)  MP3 (269K)
Real Audio (189K)

Availability:
Regular U.S. release, however the release date differed depending on your domestic location. The album was available in some parts of America in early December, 2000.

Awards:
  None.









Dungeons and Dragons

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Buy it... if your appreciation of the swords and sorcery genre of soundtracks extends to even the most predictably workmanlike entries, for Dungeons and Dragons basically functions in its purpose.

Avoid it... if you expect any sense of style or variance in emotion that would have helped this score avoid becoming tedious after half an hour of perpetual, linear bombast.



Dungeons and Dragons: (Justin Caine Burnett) As the genre of swords and sorcery was taking Hollywood by storm in the early 1980's, the "Dungeons and Dragons" first-person video game was gaining a loyal following on the small screen. Because of the coinciding flurry of similar ideas being offered in movie form during this time, there was always talk about translating the game into a film, but despite the endeavors of creator E. Gary Gygax, one did not come until the year 2000. The concept of seeing Dungeons and Dragons as a movie doesn't really make much sense, however, given that the entire purpose of its existence is to be a first-person game, and the film not surprisingly received a hearty round of boos upon its release. Poorly developed characters and a script that saves the only true wonder until the final twenty minutes are significant detriments. The music for Dungeons and Dragons, by comparison, exceeded expectations. Young composer Justin Caine Burnett had been an assistant for Hans Zimmer at Media Ventures for several years before using this project to launch his own career. Unfortunately, that career, in the following decade, never lived up to any interest that this initial major solo venture stirred. Due to a restrictive budget (no surprise there, either), Burnett was sent to Australia to record 105 minutes of music for Dungeons and Dragons, though a hectic post-production schedule of special effects additions near the end of the film caused the composer to write and record another 25 minutes of material later in Seattle. Director Courtney Solomon made it clear that instead of hearing Burnett emulate the sound of Zimmer's usual blockbuster style at the time, the more traditional format of John Williams' music was desired. It was perhaps at this point that Burnett's task was made impossible, though he certainly tried his best to follow the leitmotif construct and maintain a healthy amount of orchestra complexity despite the problems of working with a smaller and less accomplished performing group. The end result of the score for Dungeons and Dragons is music that is both functional and impressive for a major debut, but it offers little to remember or define itself after its concluding moments.

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The workmanlike style of Burnett's approach to Dungeons and Dragons leaves it with a somewhat anonymous personality. It never comes close to truly emulating the characteristic sound of Williams' music, though it never delves into the synthetic realm either. Burnett constructs several themes for major characters and plot elements, but outside of the obvious statements of the title theme in "Opening to Profion's Dungeon" and "Resurrection and End Titles" (along with a few less robust permutations in "Council of Mages"), he never states them in a fashion that would make them memorable. A theme of dread is extensively explored in the opening three cues, with the help of a chorus in some cases, but the stereotypically descending nature of this idea causes it to quickly fade from memory. In fact, the entire score moves along at a comfortably linear pace, rarely easing on the broad strokes of the brass that aid the percussion in its task of conveying a sense of gravity in the music. There is little in the way of swords and sorcery reinvention to be heard here, however, instead playing over its lengthy album as an elongated series of filler cues that never erupt to a flourish. A slight waltz-like rhythm in "On the Run" is about the extent of the interesting pacing in Dungeons and Dragons. In the score's favor is the fact that Burnett never blatantly exposes his influences outside of the title theme, making the score even more anonymous but at least not sending up any red flags. The title theme is a bit too conventionally patriotic, reminding of the cymbal-crashing heroics of Jerry Goldsmith's Air Force One or one of the many scores that have imitated it. The most disconcerting aspect of Dungeons and Dragons is that it doesn't truly have any highs and lows, in either quality or volume. Burnett expects the seemingly wall-to-wall music in the film to immediately create an emotional climax and sustain it all the way through its conclusion; unfortunately, after thirty minutes the perpetual bombast simply becomes tiresome. A 76-minute album doesn't help. The hard techno-laced "This is Not a Game" at the end is an unrelated nuisance. Performance flubs (such as at 0:57 into the opening track) are also a hindrance. Overall, Dungeons and Dragons does what it needed to accomplish, but despite all of its frantic orchestral activity, it's ultimately generic in its lack of style. ***   Amazon.com Price Hunt: CD or Download




 Viewer Ratings and Comments:  


Regular Average: 3.33 Stars
Smart Average: 3.25 Stars*
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 Track Listings: Total Time: 76:47


• 1. Opening to Profion's Dungeon (5:37)
• 2. Council of Mages (3:19)
• 3. Breaking Into the Magic School (3:07)
• 4. On the Run (2:07)
• 5. Damodar's Curse (2:19)
• 6. Antius City (2:39)
• 7. The Maze (5:31)
• 8. Thieve's Fight (2:46)
• 9. Capture by Norda (5:25)
• 10. Death of Snails (9:35)
• 11. Dungeon of the Rod (6:30)
• 12. Battle on the Rooftop (9:07)
• 13. Fighting Profion (5:59)
• 14. Resurrection and End Titles (8:55)
• 15. Bonus Track: This is Not a Game - Performed by Buck 250 (3:42)




 Notes and Quotes:  


The insert includes no extra information about the score or film.





   
  All artwork and sound clips from Dungeons and Dragons are Copyright © 2001, New Line Records. The reviews and other textual content contained on the filmtracks.com site may not be published, broadcast, rewritten or redistributed without the prior written authority of Filmtracks Publications. Audio clips can be heard using RealPlayer but cannot be redistributed without the label's expressed written consent. Page created 1/28/01 and last updated 10/4/08. Review Version 5.1 (PHP). Copyright © 2001-2013, Christian Clemmensen (Filmtracks Publications). All rights reserved.