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Medal of Honor: Underground |
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| Composed, Co-Orchestrated, and Produced by: |
Michael Giacchino
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| Co-Orchestrated and Conducted by: |
Tim Simonec
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Label: | Dreamworks
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| Release Date: |
December 12th, 2000
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| Availability: |
Limited U.S. release, initially available only through select
outlets and stores.
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Buy it... if you itched to hear Michael Giacchino branch out from the John
Williams mould in the first "Medal of Honor" score and start exploring his own
styles with the same standard of high quality.
Avoid it... if the reason you enjoyed "Medal of Honor" was precisely because
of its close stylistic similarities to Williams' music, for this subsequent entry
explores more intimate territory.
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Editorial Review: |
Written
7/9/03, Revised 3/27/09 - Filmtracks Rank: #996
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| | Giacchino | |
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Medal of Honor: Underground: (Michael Giacchino) The closing
days of the 1990's heralded a new age in video game music. Traditionally
classified as electronic garbage by the majority of orchestrally minded film and
television score collectors, video game music began a slow, but sure
experimentation in the orchestral realm during this time. The budgeting of such
an allotment for the talent needed for a large-scale video game score began
surfacing more often in the first few years of the next decade. By 2003, hearing
grand, sweeping orchestral music while wasting away an afternoon on the computer
or in front of the television console and playing a first-person game wasn't so
outlandish. One of the key contributing factors to this trend in gaming music was
Michael Giacchino's successful endeavors for Electronic Arts and Dreamworks
Interactive's original "Medal of Honor" game in 1999. With an orchestral ensemble
performing music that matched much of the intensity and construction of John
Williams' similarly themed efforts in the genre for the big screen, Giacchino
proved that not only could an orchestral score for a such a concept work, but
that it should be a standard of excellence for video game production with the
highest expectations from adult players. The fact that several of the cues in the
first "Medal of Honor" score were mirror images of Williams' style didn't seem to
matter in retrospect, given how refreshing the sound was (especially compared to
Williams' shift at the time towards more somber tones in his own work). It was
not unexpected that the young and rising talent would return to score the sequels
to "Medal of Honor," and "Medal of Honor: Underground" was the second chapter
in a string of efforts for the genre that would span five games and two production
houses over the following few years. After being re-hired as the franchise
composer, Giacchino insisted on the same performing group, the Northwest Sinfonia
of Seattle, but also a moderate chorale of 25 boys' voices to add yet another
layer of emotion to his work. The resulting music pleased and impressed the
game's producers and players once again.
The plot of "Medal of Honor: Underground" involves the efforts
of women in the French Resistance during World War II and thus requires less of
the full-scale combat music that was evident in the first game's score. More
subtle performances, including appropriate insertions of the underpowered, though
effective choir, offer a less epic, but more thoughtful tone than its
predecessor. The performances for this recording aren't quite as accurate in the
brass section as in the previous game. The noble title theme for the series is
left by the wayside (due to the lack of the primary character or his American
forces in this entry), though the Nazi motif returns for the sequel (including a
performace in the first thirty seconds). With fewer bold elements in "Medal of
Honor: Underground," the listener is less reminded of Williams' music, though
there still exist several stylistic references to Indiana Jones and the Last
Crusade, among other 1980's works of the master. Giacchino's inclination is
still to steer close to the rhythmic patterns of Williams' layering of brass and
timpani, but it is not as readily obvious this time around. For those who greatly
enjoyed the original "Medal of Honor," this may come as a disappointment, but
then again, Giacchino does paint more of his own emotional canvas for the sequel.
To represent the French culture and location, Giacchino introduces an accordion
in the opening cue, a loving gesture towards the romantic elements of the story's
premise, though the instrument sadly disappears thereafter, missing an
opportunity to further enhance the personality and distinctiveness of this score
over the others in the series. The subtle early cues develop into more ambitious,
recognizable action music in the latter half of the album. On that product (with
initially limited availability, commercially), a generous hour of Giacchino's
music is presented, followed by a decent, original period song performed by
female voice. The album once again offers some specialty tracks at its
conclusion, with a radio broadcast complete with sound effects and a hidden
one-minute track of dialogue and music from the game. Overall, "Medal of Honor:
Underground" is a different listening experience compared to the entries that
came before and after, but it maintains a standard of quality that outshines
nearly all others in the video game genre. ****
| Bias Check: | For Michael Giacchino reviews at Filmtracks, the average editorial rating
is 3.6 (in 11 reviews)
and the average viewer rating is 3.39
(in 6,229 votes). The maximum rating is 5 stars.
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Viewer Ratings and Comments: |
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Track Listings: |
Total Time: 66:48 |
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1. May 10th, 1940 (Main Theme) (4:30)
2. The Streets of Paris (3:50)
3. Amongst the Dead (3:17)
4. Fleeing the Catacombs (3:08)
5. Panzer Blockade (3:20)
6. The Road to Tobruk (3:23)
7. Escape from Casablanca (3:19)
8. Passage to Iraklion (3:40)
9. Labyrinth of the Minotaur (3:15)
10. Ascent to the Castle (3:24)
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11. Last Rites (3:33)
12. The Battle of Monte Cassino (3:15)
13. The Motorcycle Chase (4:18)
14. Returning to Paris (3:24)
15. Beneath the City (3:09)
16. Each Night He Comes Home to Me (3:53)
17. May 10th, 1940 (Alternate Version) (4:20)
18. Er lasst mich niemals allein (OSS Radio Broadcast) (4:35)
19. Hidden Track - dialogue/music (1:05)
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Notes and Quotes: |
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The insert includes considerable information about the game and its music,
including a cue-by-cue description of the music.
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