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Re: Return of the Composers Challenge!
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• Posted by: Drew C.   <Send E-Mail>
• Date: Saturday, February 27, 2016, at 12:25 p.m.
• IP Address:
• In Response to: Return of the Composers Challenge! (Kevin Smith)

> Hello everyone,

> I know it has been a while since I have posted on this board and I know
> that it has been a while since Filmtracks had a Composers Challenge, so I
> decided to start one.

> Here is the clip:

> The clip that I have is from an award-winning video game called Dear
> Esther. Basically, Dear Esther is a game where you explore this
> uninhabited island, listening to the narration read out letters to his
> wife. You learn that the narrator lost his wife (Esther) in a car crash
> and he's trying to figure out why. The narrator maintains that the driver
> of the other car in the crash (Paul) was drunk when the accident occurred.
> But we do not know precisely what happened in the crash because the
> narrator freely admits to forgetting or mixing up various events and when
> they occur. You also get the sense that Esther's death has left a huge
> void in the narrator's life and he is mentally broken by it.

> Other notes:
> 1) The writing on the side of the cliff recalls the Apostle Paul's journey
> to Damascus which is found in the Biblical Book of Acts, which adds to the
> theme of this clip.
> 2) References to the other characters such as the hermit, Jakobson, and
> Donnelly. The hermit was a legend of a person who came to the island to
> achieve some type of solace. Jakobson was the first non-legendary person
> to visit the island, he was a shepard who came to the island with the goal
> building a property to secure him a wife and children (it did not work and
> he died 2 years later). Donnelly was a writer who explored the island and
> wrote about its history, he later died of syphilis.
> 3) It is not clear if the island is an actual place or the island is in
> the mind of the narrator.

> I believe that this is a good clip for a composers challenge because we
> have both dialogue and sound effects in one scene without the music (it is
> hard to find a scene where the music can be removed). There are many ways
> to interpret the clip musically (for example; the mystery/suspense of the
> climb because we do not know where we are going, the dramatic moment of
> how the narrator's story changes, and the final lasting monologue).

> The contest runs from today (Feb 27th) to April 30th. I feel that giving
> two months to write five minutes of music is more than reasonable. After
> April 30th, voting on the various entries will start.

> The prize for winning the contest will be announced at a later date.

> Thank you for your attention and I hope everyone has fun.

I haven't participated in any Composers Challenges yet, so hopefully I'll get my act together this time. I like writing sad music, so this seems like a good fit for me.

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