 |
Zimmer |
Dune: (Hans Zimmer/Various) Long considered one of
the finest literary achievements in science fiction, Frank Herbert's
1965 novel "Dune" has served as temptation for filmmakers ever since.
Cinematic failure awaited the concept in the 1970's, and David Lynch's
1984 adaptation, while ambitious, is best appreciated while on
hallucinogens. Somewhat mediocre versions on television in the early
2000's failed to satisfy as well, and when the rights came available for
a Denis Villeneuve film based on the novel in the late 2010's, a mammoth
effort was made to finally realize the scope of the story on screen.
With a story destined to be divided into two films, 2021's
Dune
covers the first half of the tale, establishing the desert planet of
Arrakis as the lone provider of a spice mineral that essentially allows
interstellar travel. Various political houses battle over the planet,
placing a young future messiah in a position to not only take control of
Arrakis' native populations and elements but thus rule the galaxy as
well. The story is filled with interpersonal intrigue, betrayal,
mysticism, romance, and battle, and the 2021 movie takes the plot up to
the point where the messiah, Paul Atreides, joins with the planet's
local population, the Fremen, to fight off the invading forces of the
House Harkonnen and a duplicitous Emperor of the known universe.
Intriguingly, for many readers and viewers, most of the best story
points in
Dune come during its first half, so this initial movie
frontloads much of the conflict and intrigue while postponing the
romance for the second entry. Critics and audiences were generally
pleased with Villeneuve's vision, praise for the visuals of the film
widespread. The split release between theatres and streaming exclusive
to one provider didn't allow
Dune to hit early grosses that were
expected of it, but Warner Brothers did not hesitate to continue moving
forward with the sequel. Composer Hans Zimmer had collaborated with
Villeneuve on
Blade Runner 2049, and the two men share similar
notions of how futuristic and otherworldly film music should sound and
function, so it was no surprise that Zimmer bypassed
Tenet to
tackle
Dune. The composer had also been a life-long fan of the
novel, though he confessed to having never seen the 1984 film.
Just as 2021's
Dune as a movie experienced an
extensive marketing blitz, so too did Zimmer's music for it, his hype
machine cranked up to the max for what he considers one of his finest
experiments. These kinds of soundtracks from Zimmer are challenging to
approach, for the composer and the press will attempt to convince you
that the music exists in an awesome realm somewhere between
revolutionary and sophisticated, post-modern and progressive. If you
bypass all that overbearing promotion, you encounter a surprisingly
predictable Zimmer score when considering his methodology and basic
strategic tendencies. He remains a composer searching for a better
answer to a question already answered brilliantly by other composers in
the past, striving to blaze a trail that not only pushes film music in
new directions but also affirms his personal efforts to innovate new
sounds and different processes. When hearing Zimmer and those he
inspires talk ceaselessly about finding "new" sounds with which to
populate a film score, a listener cannot help but roll his or her eyes
at the extent to which the results of these efforts fail to really push
any envelope whatsoever. No vaunted creation of an all-new sound,
manipulating an organic, real-life tone into something "futuristic," can
achieve greatness unless a composer knows how to wield that sound in a
way to touch the heart and reinforce a narrative. All the best musical
technology and experience in the world does not matter when the finished
result fails in its fundamental purpose as a film score. How you accept
Zimmer's approach to
Dune depends completely on whether or not
you subscribe to the philosophy of ambience that Zimmer and Villeneuve
firmly believed was the best fit for this concept. They very
intentionally abandoned the traditional norms of space opera science
fiction scoring, opting against an orchestral presence, easy tonalities,
and cohesive thematic identities for characters and locales. Their
decision to use music as a vague ambient sound effect throughout the
film, highlighted by occasional bursts of traditional applications,
yields a result that is not truly a film score. In part due to Zimmer's
methodology, the music is applied just like sound effects are adapted
from a library of options, presenting almost no opportunity for his work
to enjoy the benefits that countless other, properly spotted and
developed scores have proven successful at supplying.
Unfortunately,
Dune is a score of only emotional
immediacy at a primordial level and not much more. It seeks to extend
general feelings rather than provide specific depth to the narrative.
For some listeners, this choice will indeed seem compelling, especially
when paired with the visuals on screen. They might agree with Zimmer
that foreign worlds deserve bizarre and otherworldly music. After all,
music in that universe and time period may not resemble anything of
ours. But that argument has been lost time and time again, because
Zimmer and Villeneuve forget that film scores don't exist to accentuate
bizarre concepts on screen; rather, the music helps translate them for
us to understand. After all,
Dune is still essentially a story
about people, and film music traditions, include leitmotifs, accessible
tonalities, and narrative evolution are all key in assisting the music
reveal that the world of the Atreides, Fremen, and Harkonnen experiences
all the same perils of life that we do. By supplying a score that offers
no such connection for the listener, Zimmer tells us that not only are
the worlds unrelatable, but the characters and their relationships are
as well. It's a frustrating strategic misadventure for a composer to
assume that a different universe needs different music, and that point
is proven in excess by
Dune. No, doubt, Toto ran into this
problem with the Lynch film in 1984, and yet the band managed to offer a
hybrid of new age, rock, and orchestral themes that served the concept
surprisingly well. Zimmer never consulted Toto's score, as he is,
presumably, beyond needing such reference. But for all the ills of the
1984 film, Zimmer could have indeed learned from the triumphs and
mistakes made by Toto and crew, for his choice to abandon the orchestral
force and rock coolness in favor of solely the new age sound design is a
catastrophic error, one conveniently reinforced by Villeneuve. Zimmer's
preferred methodology fits perfectly with this unwise tact by the
director, too, allowing Villeneuve and his editors to butcher what
little cohesive narrative had actually existed in the early development
of Zimmer's music. The composer no longer writes music to the actual
picture, which sets up disasters like this score to happen. His long
concept suites for
Dune did have the nascent makings of a more
thematically tight tapestry, but very little of that thought survived
into the finished score. Some listeners might blame Zimmer's
collaborative production habits for such faults, too.
The finished recording for
Dune has 61 cues, only
two of which executed solely by Zimmer, and the others are fleshed out
by David Fleming (22 cues), Steve Mazzaro (15 cues), Andrew Kawczynski
(15 cues), and Steven Doar (4 cues), among a few others. Also brought on
board was Klaus Schulze of Tangerine Dream to contribute one concept
track as a nostalgic nod. Zimmer's role as lead composer and producer on
the team yielded original adagio-style music for the film's teaser
trailer, as well as an adaptation of "Eclipse" by Roger Waters for the
fuller trailer. Neither recording has anything in common with the
finished score. The composer's enthusiasm was so great that he even
arranged his music into a background listening experience for a book
about the film, and perhaps not surprisingly, he had already written 90
minutes of music for the sequel by the debut of
Dune. This labor
of love led to a result that stands among the composer's least
accessible and enjoyable career works, a result of all the things Zimmer
didn't want in his score. Foremost, there would be no orchestra. In
fact, there are no tonally organic sounds at all in this score,
everything manipulated to their detriment. He takes recordings of an
electric cello, electric guitar, various brass, Armenian duduk, Scottish
bagpipes, and female voices and alters them in grating ways so that they
sound like all-new synthetic modules. These efforts yield one of the
composer's truly silly, mind-boggling, media-whipping quotes: "It's an
electronic score, not an orchestral one, but in a peculiar way it's one
of the more organic scores I've done." (Say, what?) This score led to
several other amusing Zimmer quotes about instrumentation as well,
including this gem: "Part of what makes all of this so much fun is the
misuse of acoustic instruments. Curiously, the rhythm of the drums and
the percussion keeps appearing as organized chaos. I tried to think of
something that maybe in 10,000 years you would think of it as a good
groove, but right now you'd just hear it as a little iconic motif played
by percussion, like weird code." Or, if that quote requires too much
drug use to appreciate, you could enjoy the following indulgence: "I
just tried to do things that are humanly impossible by pushing the
envelope of technology. I asked for more things to superimpose the sonic
quality of one instrument onto another so you would [create] these
impossible sounds." You cannot blame some listeners for trying to tune
out such pompous drivel.
Amazingly, another aspect of successful film music that
Zimmer did not want to develop in
Dune was a thematic core,
aiming his motifs instead at abstract concepts. Quotes about this topic
from the composer are even more odd given that his composition actually
did include several themes, including one primary idea that does loosely
tie the score together. Another feature that Zimmer didn't seek in this
score was a clear tone of voice. He and Villeneuve concentrated on
several female vocalists for the score, which makes sense given that
women hold so much power in the story, but their recordings are so badly
manipulated throughout the work that they lose all the romance and
elegance inherent in it. (Brian Tyler didn't make this mistake in his
fantastic
Children of Dune.) Zimmer spent a whole year recording
these women, including
Gladiator co-writer Lisa Gerrard, and yet
their final form in the recording is often disruptive, rough, and
annoying. Incidentally, Zimmer also wrote songs using lyrics from the
Herbert novel and recorded actor Josh Brolin performing them, but they
never made the cut. Nothing about the score is meant to be accessible,
so it's no surprise when the work leaves you cold. It is, most
amazingly, the kind of work you would expect to hear from a new age
artist totally out of his league scoring a feature film. The soundtrack
album is thus the basic key, and it was up to the filmmakers to apply it
reasonably to the film. This review will cover all three soundtrack
albums released for
Dune in 2021 (the first two re-issued
together by Mondo in 2022), a sum of more than four and a half hours
that accomplishes surprisingly little in that running time. Despite all
that length, only in the final cue of the film, "My Road Leads Into the
Desert," does Zimmer present his first meaningful catharsis with any
theme. Careful listeners will note that
Dune's themes and
instrumental motifs do exist, but they're terribly mismanaged. Because
Zimmer didn't want his themes or ethnic instrumentation to be readily
identifiable, he intentionally states them in obtuse layers of
dissonance and at excruciatingly slow tempos. Be prepared for melodies
in this score to convey notes at a pace of one every 20 to 30 seconds,
explaining why a concept cue that could have been four minutes long ends
up clocking in at fifteen. Extraordinary patience is required for a
listener determined to make sense of the thematic aspects of this music,
with the film's placement of cues not always sensible and the albums'
terribly slow pacing not illuminating much, either.
The main theme of
Dune is nowhere near as catchy as
Toto's simple and memorable identity for the 1984 film. Instead, Zimmer
offers three related ideas as the representation of Paul Atreides and
his destiny, and these together form the main "theme." Some listeners
have speculated that this idea is a generic representation of the
Kwisatz Haderach (messiah) concept, its repeated ascending phrases
suggesting greatness to come. Occasionally, the two offshoots of this
idea make welcome appearances, one a major-key passage of sensitivity
(perhaps a fledgling love theme) and the other a rising dramatic figure
coincidentally similar to Toto's main theme but functioning more like
that score's prophecy theme. The main idea itself is obnoxiously
derivative of the lamentation theme from Zimmer's
The Peacemaker
when performed by solo female voice and Ennio Morricone's
The
Mission when slowed down in phrasing. In the score proper, this main
theme emerges in "Herald of the Change" via masculine contemplation,
with bass dwelling and a lack of sophistication that sounds constipated,
as if it cannot give birth to something more substantial. At 1:13 into
"Gom Jabbar," the only album cue credited solely to Zimmer, a sharply
distorted wailing woman performs the main theme along with an abrasive
crescendo; for the purposes of this review, this destiny-specific
performance of the main theme will be referred to as the Wonder Woman
theme, not the one written by Zimmer, ironically, but the equivalent
catchy call of the siren heard excessively and humorously throughout Tom
Holkenborg's
Zack Snyder's Justice League earlier the same year.
No ethnic associations were apparently intended. Listeners seeking the
clearest definition of the theme will encounter it in the deep, bass
string-like performances of "The One," which leads to the touch of
major-key hope at the end, perhaps a romance identity, that remains all
too rare in this score. In "Ripples in the Sand," the theme is conveyed
on solo voice and processed duduk as an interlude to rumbling
atmospherics with hints of the sandworm elements. The rising figures
resembling Toto's
Dune return in "Visions of Chani" but dissolve
into pointless rumbling until 2:24, when the major-key alternation of
notes returns from "The One;" the main theme is reprised more formally,
though only slightly, to conclude the cue. Without much fanfare, "Holy
War" shifts from shades of the Atreides material back to the main theme
at its start.
The main theme suffers most in the middle of
Dune,
very subtle, strummed, and plucked without much emotion in "Sanctuary"
and hinted barely in the middles of "Premonition" and "Sandstorm," the
latter cue concluding with wretched, analog-like sounds. A touch of
major-key elegance again recalling the 1984 score breaks up the very
slow, inconsequential monotony at 3:30 into "Stillsuits." More than its
peers, very little happens in this cue to advance any musical narrative,
but the tide turns in "My Road Leads Into the Desert." While the
majority of this cue also accomplishes nothing, a loud electric, voice,
and brass-like burst slows the main theme dramatically at 2:28. It's the
score's one moment of truly engaging connection even if it retains
minimal forward movement. The wailing Wonder Woman version of the main
theme serves as a nicely tonal conclusion to this chapter of the story.
The main theme and its variants exist throughout the Zimmer concept
album called "The Dune Sketchbook," a product that follows his
Wonder
Woman 1984 mould fairly closely and has become the subject of its
own unsupported hype, but these performances of the theme meander
without any more sense of satisfaction. It is heard on solo voice about
a minute into "I See You in My Dreams," a track that is easy to digest
until the 13-minute mark, when intrusive synth pulses and rhythms lead
to spoken words in its final passage that are distracting. (Some
listeners might mistake parts of it for a 1990's Enigma song.) While
"The Shortening of the Way" deals more with the
Aquaman-inspired
slurring of pitch that supplements the Atreides material in the score,
the rising main theme figures that recall the 1984 score's prelude
return at 7:36. Low key vocals and then solo electric guitar carry the
theme in "Paul's Dream," with the same phrase repeated over and over
again under the guitar and only mundane chord shifts to move things
along. At 4:47 into that track, Zimmer returns to the Wonder Woman motif
for Paul's destiny, this time along with clanging Atreides percussion.
The slight distortion to the voice really hampers these performances,
making it sound unrefined and grating. A reprise of the idea in "The
Shortening of the Way" is heard in "Moon Over Caladan" while the
atrociously incomprehensible "Mind-Killer" finishes its insanity with
even more manipulated renditions of the Wonder Woman wailing version of
the main theme. Zimmer's inability to clearly enunciate this rather
simple theme is baffling, and its applications to the film are only
barely functional.
The music for House Atreides in
Dune is split
between the pairs of ascending notes that relate to Paul's material and
a more specific piece written for noble bagpipes at Villeneuve's
request. In between, Zimmer offers the
Aquaman techniques of
electric guitar coolness as in "Leaving Caladan," though slapping rock
percussion and cymbalom-like effects are pushed at excessive volume, too
forceful and inelegant to be cool. The slurring
Aquaman melodrama
continues in "Armada," one of the score's better cues, the bagpipes
making only a cameo in a brief interlude. Good passages early in this
cue are ruined by demonic groaning later, a technique Zimmer maintains
mostly for the evil Sardaukar warriors. Zimmer seemingly can't resist
some deep male choral phrasing in "Blood for Blood," though the cue
transitions to the more familiar female wailing. "The Fall" continues
the fragmentation from the prior cues with quiet suffering. On the
Sketchbook album, "House Atreides" summarizes this material with solo
female voice layers to open the theme. The track is either extremely
subtle or loud, sound effects of chains rattling and slapped wood at
3:35 unnecessarily intrusive. The electric guitar blasts that follow are
joined by bagpipes in an especially awkward pairing; the attempts by
Zimmer and crew to make bagpipes sound muscular are outright hilarious.
A reprise of the Atreides slurring of pitch effect continues in "The
Shortening of the Way." Meanwhile, House Harkonnen receives a pounding,
static motif that plods up and down around key. It sometimes sounds
distractingly like Beethoven's "Ode to Joy" when notes are repeated in a
variant, making one wonder if the Harkonnen baddies meant to go to the
vault at the Nakatomi Plaza instead of Arrakis. The idea is hinted in
the latter half of "Armada" on organ-like tones and stews throughout
"Burning Palms" on fake brass in a long crescendo of layers. For some
reason, the fake lower brass tones sound like an approaching propeller
plane at the end. The theme returns at 0:56 into "Holy War" and occupies
most of the cue's middle without going anywhere, and it opens
"Premonition" with Sardaukar-inspired demonic voices in the background,
stewing for a while before taking a loud, angry, and mostly unlistenable
stance at the end of the cue. On the Sketchbook album, this Harkonnen
theme is particularly shortchanged, appearing only in simplistic and
brutish tones lacking any style or substance at 8:09 into "The
Shortening of the Way."
The Bene Gesserit witches of
Dune receive a
somewhat intriguing vocal approach that promises far more intelligence
that it delivers. In "Bene Gesserit," the motif overshadows the main
theme at the outset of frantic whispering; most of the cue is inaudible
in between the early stewing portions and later vocal outbursts that are
extraordinarily irritating. Anyone dying to hear more of this disturbing
salad mix of vocal turbulence will appreciate "Song of the Sisters" on
the Sketchbook album. Not only does this track feature one of the worst
openings in all of film music history, but the recording is either
inconsequential, inaudible sound effects or truly awful, pounding
chants, with nothing in between. The track is more cohesive in its
latter half, but its annoying layering keeps it from being decent music.
One would expect the sandworms of Arrakis to receive some kind of motif,
but Zimmer struggles here. On the sketchbook, you can hear the composer
playing with ideas in "Shai-hulud," atonal, vague atmosphere with
rattling and spoken effects not yielding any discernable motif. In the
score proper, this material doesn't do much to inform "Ripples in the
Sand," which instead concerns itself with mostly the main theme.
Instrumental applications sometimes stay consistent to a concept in the
story, such as the throat singing for the Sardaukar warriors, metallic
percussion for the orange spice, and the duduk for Arrakis, the last of
which surprisingly stereotypical to the environment and not befitting as
a result of Zimmer's brainstorm when he travelled to the deserts of Utah
for inspiration on this score. Altogether, these themes and instrumental
motifs are haphazardly applied to the film and accomplish almost nothing
aside from minimal immediate needs until the final cue. More problematic
is Zimmer's absolute failure to modulate the impact of his music in the
transitory modes. He either stews in slow, often incomprehensive
atmospherics or he dials the intensity up to ten and blasts you with
extraordinarily tough dissonance. There is no middle in this score, and
that is why it is poor film music. Zimmer detractors will note the
presence of a few of the composer's long crescendos here, a technique
that is increasingly tiresome with each successive score. While movies
often try to stage their scenes so that a crescendo is appropriate, life
doesn't always work that way, nor does the narrative often support the
technique. The composer's only alternative is to underplay the music's
dynamism, producing detached and ineffectual boredom for major swaths of
the work.
The primary album for
Dune offers some tracks
that are fairly unique outside of the passages that touch in some basic
way upon one of Zimmer's undercooked themes, and they include some of
the product's easier and tougher listening experiences. Opening the
score in highly obnoxious fashion is "Dream of Arrakis," which explores
the rattling effects tied to House Atreides in some applications but
extends beyond that once on Arrakis. There are some shades of dissonance
for the sandworms in this cue, but on the whole it is a massively wasted
opportunity to establish some of the score's core identities. The only
solo Zimmer track on the main album is "Gom Jabbar," an underwhelming
cue to say the least. Pointless rhythmic thumping, rattling, and fake
string dissonance is an annoying method of accompanying "Arrakeen." A
few pleasant chord shifts await in "Night on Arrakis," but the cue is
ultimately equally pointless. Its bass pulses and later whispering
voices are offered with unnecessary doses of distortion. In some ways,
the prettiest cue is "Stranded," but it remains orphaned in the
presentation. Of moderate interest is "Ornithopter" in that it uses
voices to emulate the sounds of insects, but that technique, along with
mostly rattling effects over random chord shifts, makes for terrible
music. These cues don't offer much assistance to the overall narrative
of the main album for
Dune. Whereas the Sketchbook product at
least offers extremely long tracks as a method of building a mood, the
main album doesn't function well as a more traditional narrative
conveyance of the music. Normally, with four and a half hours of music
available on album, one would imagine that a decent compilation of
highlights could be assembled into a memorable suite of music. But with
Dune, highlights for such suites are hard to come by. In fact,
there are few individual cues to recommend as an addition to a Zimmer
compilation. This isn't to say that this score is as awful a listening
experience on album as
Dunkirk or
Chappie. Rather, it
strays closer to
Widows territory in that it suffers bursts of
irritation in an otherwise completely boring atmospheric haze. Zimmer
did make his albums available in surround sound if you desire a fully
immersive experience with his sound design. And the score really is just
that: sound design. One of the ironies of film music of this era is that
many of the most prominent scores released in surround sound are for
productions associated with or inspired by Zimmer's sound, leaving the
most dynamic orchestral music to a pair of channels.
Zimmer was so enthralled by
Dune that he
arranged his music into a third album to accompany a book, "The Art and
Soul of Dune," written by one of the movie's executive producers. This
"companion book music" is clearly meant to be heard while reading the
book, and it is thus the easiest listening experience of the three
albums. Don't expect any significant thematic development here, though,
as it's purely an atmospheric endeavor. "Foreword" offers pleasantly
light vocal ambience of no thematic significance while the moody "This
is Only the Beginning" has extremely long sustains with vague main theme
references, accomplishing almost nothing narratively in over 14 minutes
of music. The pleasant ambience of "Caladan" follows the ascending pairs
motif but at a very, very slow tempo. Failing to qualify as music is
"Giedi Prime," which sounds like releases from compressed air canisters.
The latter half of this track seemingly uses under ten notes in five
minutes along with distorted throat singing. Also not music is "Salusa
Secundus," which is creepy ambience of otherworldly groaning akin to the
vintage noises one heard while waiting in line within Disneyland's Space
Mountain circa 1985. "Arrakis" has vague connections to the score's main
theme, but they are too slow to easily notice, so excruciatingly
deliberate that they are devoid of any depth of emotion. Slight
dissonant tension rumbles for six minutes into "The Attack," followed by
the distorted Wonder Woman motif at the end. "Deep Desert" offers very
slight solo female elegance but is mostly useless, sustained synth
notes. Finally, the 27-minute track "Fremen" opens with very slow,
repeated main theme statements on mutated solo voices. Secondary
phrasing inhabits the middle of the seemingly interminable cue, but with
sequences that rely upon one note per 30 seconds, it's impossible to
appreciate. More lyrical than the other tracks, "Fremen" does present a
satisfying ending even if not accomplishing much. Compared to the other
two albums, that of "The Art and Soul of Dune," released without the
book for those not inclined to read, is especially pointless. An epic of
the size of
Dune requires music that actively engages the
listener rather than trying to disorient or accentuate the strangeness
of foreign worlds. It must bring heart to the interpersonal relations of
the story, and Zimmer fails miserably at this task. Toto's 1984 score
was intentionally campy; Zimmer's is unintentionally campy, if even
that. The former ironically served its purpose far better. In a perfect
world, Bollywood maestro A.R. Rahman would have scored this film, and he
would have done so without allowing his hype to guide his artistry.
@Amazon.com: CD or
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- Music as Written for the Film: **
- Music as Heard on All Albums: *
- Overall: *
Bias Check: |
For Hans Zimmer reviews at Filmtracks, the average editorial rating is 2.86
(in 119 reviews) and the average viewer rating is 2.97
(in 294,665 votes). The maximum rating is 5 stars.
|
The packaging of the regular and "Dune Sketchbook" albums
contain the same interior artwork and text, with only very minor
differences. The artwork on the main album is crooked. Surprisingly,
neither booklet contains any additional information about the score
or film. The 2022 Mondo album's insert offers no such information,
either, and it contains multiple errors in the track listings on its
back artwork.