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| Wallfisch |
Predator: Badlands: (Sarah Schachner/Benjamin
Wallfisch) Because, well, eight
Predator films weren't enough,
the second 2025 entry in the franchise hit theatres in the form of
Predator: Badlands. The concept finally shakes humans completely
as the heroes, and villains of this tale, if there really are any, are
all either from the Yautja species of which the original "Predators"
derive or synthetic androids from the delightful Weyland-Yutani
Corporation of the related
Alien franchise. Here, though, viewers
are afforded more backstory about how the Yautja culture works, delving
into one family in which two brothers contend with a disapproving
father, to put it mildly, and the surviving runt of a youth must go to a
terrible place and slay some terrible creature to show that his
countless testicles are indeed worthy. Once there, he encounters some of
the androids who are also after the same terrible creature because,
certainly, it can regenerate its head after you cut it off. The Yautja
gets sucked into a battle between android sisters and manages to
actually find allies in the process, including one amongst the species
of the terrible creature. The problem with this story is that the whole
point of
Predator was the mystery surrounding the species, which
didn't even have a species name for a while. Now that viewers see
essentially a family story involving one of them, where is the intrigue?
It's just a tired, combat-oriented concept now, one not even worthy of
including a human protagonist. Despite these misgivings, the film was
received well. The project represents the third entry by director Dan
Trachtenberg, who has successfully killed the legacy of the music in
this franchise. He has intentionally steered his composers away from the
core identities of Alan Silvestri for the concept, and for
Predator:
Badlands, he finally explicitly disallowed any references
whatsoever. For a director who started his mainstream career with
10
Cloverfield Lane, for which Bear McCreary very successfully blended
melody and horror, the comparatively unsophisticated music he has sought
for these Predator-oriented films is a huge disappointment. Trachtenberg
had collaborated with composers Sarah Schachner and Benjamin Wallfisch
for his two prior entries in the franchise, and he hired both to share
duties for this one.
The combined sonic personality of Schachner and Wallfisch
is fully united in the resulting score for
Predator: Badlands,
but whereas Schachner handles more of the character and location aspects
of the plot, Wallfisch concentrates on the major fighting scenes and
conclusion. While their styles are not distractingly different, the
Wallfisch cues have more complexity to their layering in general,
orchestrally deeper in their constructs. His music for this film is
exactly the same as what he provided for
Predator: Killer of
Killers earlier in the year: a brutal, over-produced rendering that
is too obnoxious to tolerate. Schachner takes the less obvious animosity
from her own 2022 score for the concept and moves that sound closer to
Wallfisch's, giving her portions an even angrier feel. Make no mistake
about it; this score is a hateful, machismo exposition of despair for
characters left unwanted by their own kind. Some listeners may embrace
the sheer brutality of its core demeanor, for the composers leave you
with a sense of horrific defiance through their more palatable
sequences. The extremely manipulated soundscape is meant to sound alien
from the eerie atmospheres at the very start. A brooding, low range
orchestral recording is processed for an overtly oppressive environment,
each element altered to convey the strange and foreign aspects of the
location. Electric guitar-like tones contribute ambient coolness at the
fringe. Vocals are the key to this score's appeal, from chanting in the
native language of the Yautja (which, with its forcefully exhaled,
monosyllabic words, sounds a bit too much like Klingon for comfort) to
lighter usage for the androids. Much of this presence is highly
manipulated for the Predator side of the story and provides for the
flashiest portions of the work. Atmospheric ramblings from droning
synths or plucked elements are annoying even at low volumes. From late
in "Badlands" through "Spiky Plants," these plodding portions try too
hard, and other hazy passages, like the synthy "Other Half," are
non-engaging meanderings. Distortion is the norm in the bass region,
Wallfisch's techniques in this area still extremely difficult to
tolerate for any length of time. The defining characteristic of the
resulting, harshly bass-dwelling bravado from the entire mix is its
unashamed nastiness, a personality trait that moderates at times in the
middle of the score but never really leaves you.
The mood of the music for
Predator: Badlands is
so angry that it actually becomes somewhat funny at times, so
overbearing in style that you have to imagine the composers in a studio
trying to imagine ways to make the music more hostile even when not
simply pounding away with volume. The metallic grinding and tapping and
related woodwind manipulation in "Copycat" is borderline comical, for
instance. From a strategic viewpoint, going too alien makes none of it
appealing emotionally, and music with no clear protagonist is tough to
connect with unless you use it simply to establish a dispiriting mood.
Not surprisingly, with none of the Silvestri material or even hints of
its formations evident,
Predator: Badlands devolves into mostly a
rhythmic score rather than a melodic one, no theme being memorable
whatsoever. It is structurally simplistic to a fault, relying on its
mood rather than substance. Thematically, there are many ideas explored,
but the narrative is an absolute, ineffective mess. The few ideas that
exist are swapped between the composers, showing effective coordination,
but you cannot expect any of them to appreciably establish themselves. A
theme presumably by Schachner for the young Yautja, Dek (wouldn't it
have been so much more interesting if its name were Vladimir or Jorge?),
is a deep chant repeating five notes on key using the newly devised
Yautja language at the outset. Introduced immediately in "Yautja Prime"
and reverting into a static rhythm for synths and percussion against
obtuse low brass blasts in an extremely brutal atmosphere, the droning
nature of the identity builds to some fragmented ascending phrasing
later. The idea thumps along on guitar-like tones in "Earn Your Place"
but shifts to other phrasing, its pounding rhythm continuing early in
"Badlands." After moving to minor third alternations at the start of
"Sisters," the theme swaggers with a little more confidence in the
strummed, synthy "Wolfpack," ascending secondary phrasing occupying the
latter half of the cue. Remodulated and accelerated on extremely harsh,
grating synths in "Infiltration," the Dek theme returns to its opening
performance in "Dek of the Yautja" with the foreign language, in which
the droning rhythmic idea receives some variation in harmony alongside
hints of the score's family theme. That familial idea, also likely by
Schachner, provides the score's obvious
Prey leftovers,
eventually illuminating ascending figures of minimal hope.
Processed cello tones of slight harmonic resonance in
"The Alpha" supply the family theme with a rough Vangelis-like edge.
This mode continues into "Chosen Family" with some moderate dramatic
vitality and extends solemnly to "Betrayed" on light choral tones that
dissolve into dissonance. It consolidates again in "The Partnership" on
processed string layers for more accessibility and eventually overtakes
the Dek material in "Dek of the Yautja" with some sense of victory.
Inspired by the two unhappy androids in
Predator: Badlands,
Schachner provides a sisters theme for Thia and Tessa for which the
repetitive chanting of the main Dek theme carries over to a lighter
character version, its tentative melody using eight notes as a primary
formation while also sometimes droning on key. The female vocal puffs
and electronic meandering in "Meet Thia" is generally lighter for this
material but still laced with the same angry processed string,
percussion, other darker tones. The same rhythmic phrasing receives an
even more electronic tone in "Tessa" and is later altered to raise the
final note in the rambling "Lost and Found." It has no discernable
impact in the disjointed sections of "Sisters," and the theme's evil
half dominates "Last Chance" but tosses in some vague brass heroics.
Wallfisch's cues provide a confrontation motif of seven pounded notes
mostly on key in an action formation, the middle note initially
differing. The rhythm sometimes elongates to eight notes or is
abbreviated to only three. Aggressive on low strings, brass, and synths
in "Brothers," the three-note variant emerges more as the cue progresses
and takes an even nastier turn in Schachner's "Bad Plant." The fuller
rhythm returns for battle in the extremely monotonous and angry "Razor
Grass;" the vocals from the main theme carry over here, but they get
lost in the pounding. The idea struggles to maintain any movement in
"Let's Go Hunt" but pounds away with extreme force in "Prey to None."
Finally, Wallfisch explores two other motifs, one for the terrible
creature, the Kalisk, in the form of a stomping, four-note cycle of
boneheaded simplicity and menace in "The Kalisk." The other is the
closing "Yautja Prayer," a somewhat reverent translation of the Dek
theme into a tonal hymn using its vocals, though the percussion in this
piece remains relentlessly present. Ultimately, the very harsh attitude
of this score's rendering makes the whole endeavor extremely unlikeable
by design and thus yields a persistently challenging album. That
presentation has decent opening and closing cues, but the remainder is
completely wayward, the franchise having devolved into angry,
smash-mouth simplicity.
** @Amazon.com: CD or
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| Bias Check: |
For Benjamin Wallfisch reviews at Filmtracks, the average editorial rating is 3.27
(in 15 reviews) and the average viewer rating is 3.11
(in 3,707 votes). The maximum rating is 5 stars.
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