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Review of Rollerball (2001) (Eric Serra)
Composed, Produced, and Co-Performed by:
Eric Serra
Co-Performed by:
Nicolas Fiszman
Label and Release Date:
M-G-M/Virgin (France)
(March 1st, 2002)
Availability:
French album release, classified as an import in the U.S. and initially difficult to find in American stores.
Album 1 Cover
FILMTRACKS RECOMMENDS:
Buy it... only if you are an established collector of Eric Serra's works and are interested in hearing some his hardest, most abrasive rhythmic material.

Avoid it... if you expect to hear music that adheres to the usual, fundamental structures of film scores, or if pounding rock rhythms with a nasty attitude aren't your cup of tea.
FILMTRACKS EDITORIAL REVIEW:
Rollerball (2001): (Eric Serra) Fascination with the rollerball game as a concept has never really diminished since Norman Jewison's 1975 film interpretation of William Harrison's original story, despite the fact that the illogical and somewhat confusing film primarily dealt with socio-political issues in general and not the game itself. If the term "cult" was to ever be attached to the ultimate, fictionally conceived game, however, Rollerball would be an obvious mainstream choice. Still, for some reason, MGM and director John McTiernan, a talent who has produced both fantastic successes and monumental failures on the big screen, decided that a modern version of Rollerball was justified for a 2001 resurrection. The film would extensively pour its budget into its art direction, glitzing everything up with lavish sets that were drenched in neon colors and flashing lights. Add to that the primal noises of the violent game, as well as an awkward modernization of the game's actual figure-8 setup, and audiences were treated to eye and ear candy at every turn. McTiernan, as expected, also took the adult nature of the game to its furthest, with considerable gore and nudity (hey, why not?) featured throughout the picture, too. When MGM (and test audiences) saw McTiernan's result in post-production, they were not surprisingly horrified and demanded considerable editing and a new ending. The toned back alteration of the project made even less sense when completed, and the film, hindered by a poor cast and a nonsensical plot, was a huge failure. The score didn't help the situation much, either. The original Rollerball utilized a bizarre combination of classical music and Andre Previn's own material to throw the futuristic setting of the game in a state of timeless flux. This time around, French techno and new age composer Eric Serra was assigned to push that musical sound even further into the frightening future.

It was not often that Serra scored films outside of his partnership with director Luc Besson, but given that this new Rollerball was once again set in a mythical European/Asian setting, Serra's habit of producing a pseudo Middle Eastern style to his electronics would have seemed to be more than appropriate. Such an example of this Middle Eastern influence can be heard in one of his more popular mainstream scores for the American public, The Fifth Element. For Rollerball, however, Serra would push the limits of his rhythmic loops and synthetic instrumentation, exploring a much more abrasive level of harsh attitude. Most of the score cues in the film accompany the violent scenes of the game in action, so fans of Serra's more contemplative, mood-driven solo work or fluid scores should beware of the monstrous personality concocted here. If you listen to enough Serra material, you begin to hear 30 to 40 stock sounds in his library of synthetic samples that the composer utilizes to construct many of his works (some of which are samples that other people created in the first place). This time, he throws them all at you with unrelenting force, often on top of driving electric guitar rhythms or deep bass droning of significant volume. A somewhat retro, Hammond organ approach is offset by screeching electric guitars and a crashing series of percussive blasts throughout these action cues. A distinct absence of harmony leads to the appropriate level of discontent that one has while watching the horrific game, and yet the pace of the music is so dauntingly pounding that you can't help but allow it to suck you into its atmosphere. A handful of less engaging underscored cues does allow a brief respite from the action, and these are often the times when a Middle Eastern vocal (such as in "Serokin") or a somewhat East-Asian choice of electronic instrumentation (such as in "Oportu") heightens the appeal of the score beyond its typical employment of brute force.

The overall attitude of the Rollerball score is deceitful at its worst and tragic at its best, with the film's cold, careless, and conniving corporate environment influencing every last cue in Serra's score. No matter the rhythm of the cue, an intense, industrial pounding is conveyed in the music, thrusting this hopeless environment down your throat with every indiscriminant hit. The anger conveyed in parts of this score is convincing, with motifs of frustration often dying in unceremonious fashion. Even the somewhat less driving finale cues are still drenched in sound effects that begin in upper ranges and slowly descend in tone, pulling the emotions in a downward spiral to the very last moment. Serra toys with the listener by inserting some of his usual sounds that are supposed to represent positive emotions, like the sleigh bells, beginning to appear late in the score opposite likewise depressing cues. For Serra's fans, this will be perhaps an interesting listening experience, but for film score collectors in general, Rollerball will baffle you with Serra's continued disregard for the basic rules of cue structure or scene change. Even aside from Serra's inability to maintain a theme in many of his scores, Rollerball is among the worst examples of a score that has no cohesive element whatsoever, playing on album like a solo work that follows none of the established customs of film music. Its aimless, meandering, droning attitude has no distinct beginning and end. Add to that four heavy songs (one of which an intolerable Japanese rock song with old video game sounds and two other songs by L.A. sleaze rockers Beautiful Creatures and Rappagariya) and you get a very forgettable European product. Even if Serra was successful in harnessing the negative power and emotion of the game in Rollerball, he continues to provide music that is all over the map, rendering the score useless in situations when it needs to foreshadow an event, accentuate fine points in a cue, or even make references to other scenes in the film. It's a horrendous failure, both on screen and on album.  *
TRACK LISTINGS:
Total Time: 59:11

• 1. Eghnev (2:50)
• 2. Letzgo (3:27)
• 3. Body Go - performed by Hardknox (3:51)
• 4. Kornovol (0:58)
• 5. Kwinsky (3:47)
• 6. Orora (2:01)
• 7. Serokin (3:05)
• 8. Koshmor (1:42)
• 9. It.s a Show Time - performed by Rappagariya (4:19)
• 10. Blootim (2:26)
• 11. I am Hated - performed by Slipknot (2:40)
• 12. Shreflov (2:15)
• 13. Reitnov (6:54)
• 14. Oportu (3:16)
• 15. Baroof (6:09)
• 16. Enoff (4:08)
• 17. Panchoff (2:03)
• 18. Ride - performed by Beautiful Creatures (3:12)
NOTES & QUOTES:
The insert includes extensive credits, but no extra information about the score or film.
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The reviews and other textual content contained on the filmtracks.com site may not be published, broadcast, rewritten or redistributed without the prior written authority of Christian Clemmensen at Filmtracks Publications. All artwork and sound clips from Rollerball are Copyright © 2002, M-G-M/Virgin (France) and cannot be redistributed without the label's expressed written consent. Page created 9/13/03 and last updated 3/17/09.