Supergirl: (Claudia Sarne) Perhaps the only
redeeming aspect of 2026's
Supergirl is that it could lose $100
million for its studio, hopefully encouraging smarter filmmaker choices
in the future. Supported by the character's resurrection in the modern
DC Universe by her compelling appearance in 2023's
The Flash, the
cousin of Superman receives yet another origin story and is a sullen and
angry person along that journey. Not entirely comfortable on Earth
despite encouragement from Clark Kent, she ends up embroiled in a
mission of vigilante justice when interstellar bandits shoot her dog,
Krypto, with a poison dart. She allies with the survivor of another
attack by these villains, as well as a friendly bounty hunter, to fly
through space and kick ass appropriately. Not surprisingly, she finds
peace in this process and is primed for additional adventures on Earth
in the future. Unfortunately for her, audiences didn't care much for
this interpretation of the character, especially as it differs so
markedly from what was seen in
The Flash just a few years before.
The movie had a troubled post-production period that saw competing
versions of the edit tested, and it should come as no surprise that the
music for the picture suffered as a result. The significant song usage
in film doesn't go for
Guardians of the Galaxy presence outright,
but inklings toward that strategy still affect the score. The right
composer for the job was Benjamin Wallfisch after his work for
The
Flash, creating an extremely engaging identity with the right amount
of darkness of the character. Nobody can really expect the personality
of Jerry Goldsmith's 1984
Supergirl given how cynical filmmakers
and indeed all of society have become by the 2010's, though lessons from
the 1980's still exist. Rather than hire Wallfisch as a proven bridge
between those eras, the production went with Ramin Djawadi. Then it went
with Tom Holkenborg. Then it settled on Claudia Sarne in a very rushed
process of writing and recording the score within just a matter of
weeks. Sarne had written scores with her husband, Atticus Ross, and
several other regular collaborators, but nothing at the level of
Supergirl. The results are dreadful.
Specializing in electronic textures and sound design,
the bulk of Sarne's career has entailed co-writing rather obscure scores
with the Rosses, most of that music really bad. One member of that team,
Nick Chuba, joins Sarne for this assignment, and the outcome is a
slightly more palatable version of the insufferable 2016 score for
Triple 9. This is a rock and sound design score of extreme
aggression and lack of sophistication with token orchestration added.
Grungy in tone and angry in personality during most of its length, the
work exhibits almost no emotional range in its narrative whatsoever, its
focus on grit rather than person and losing any chance of warmth in its
character cues. Although the director requested more emotional
diversity, her execution is all too heavy. The orchestral presence is
extremely simplistic, with almost no satisfying complexity of construct.
Absent any smart performance inflection, there is nothing dynamic about
the tone, with no true heroism on display regardless of character's
persona in development. The composer's darkly synthetic bass dwelling
defines everything in the end, its dirty presence tiring. Her slurred
electric guitar techniques are overworn by this point and offer nothing
of value. Post-production manipulation and overreliance upon booming
bass elements are equally devoid of an artistic purpose. Slamming rock
percussion alongside the guitars is cheap and betrays the legacy of the
franchise in particular. Veteran orchestrator and conductor James
Shearman is credited with arranging the music, and some listeners may
assume this suggests that he was responsible for incorporating the
symphonic side to a relatively significant degree. That portion, which
seems to consist of strings and brass, cannot save this bonehead work,
however. The solo piano is mixed so badly that it cannot survive the
ambience for a positive impact. Choral elements contribute at times but
are presented far back in the mix and thus have no real fantasy
implications. Almost the whole score is depressingly sour and snarling
in its layering, the tonal portions still resentful. Thematically, the
score is poorly executed, the new main theme joined by inconsistent
secondary ideas. Sarne's main identity for the titular hero in
Supergirl contains basic variations of the same phrase
repeatedly, a highly anticipatory structure in ways the Hans Zimmer
Wonder Woman mould established.
With very basic harmonics struggling to escape its
juvenile minor thirds, the structure of Sarne's main theme will remind
some of the end of "Make Thee an Ark" from Clint Mansell's
Noah
and has none of the personality of Goldsmith's identity or the gothic
power of Wallfisch's. The idea takes a while to build its formations in
"Supergirl Suite" and isn't entirely clear, electric guitar wails and
synthetic layering dulling the performance significantly. Building out
of the family material on simplistic strings in "Argo, Pt. 2," the theme
tries to form a culminating passage to official status in "Flying
Through Space" but fails. Secondary lines of seven-note phrasing joins
the main melody in "Supergirl," the slamming percussion and synthy
sustains behind the theme muddying it badly, and the idea disappears
from there. A clump of family-oriented ideas applies vaguely ascending
chords without any meaningful progressions on top. They may have some
role in the underlying harmonics at the start of "Supergirl Suite,"
brood loudly in "Krypton Destroyed," and shift to solo cello and other
strings in "Argo, Pt. 1." This mode achieves some horn warmth in "Argo,
Pt. 2" but is still too elusive to be memorable, similar brightness
attempting to emerge at the end of "The Battle." This music shifts gears
for the very basic, contemplative strings of "The Cave," and its the
three-note figures factor right away into "Clark's Apartment" and drive
that highlight cue. The continuation of this personality in "Reunited"
isn't vibrant enough to serve as a decent farewell. Other themes include
the forced, pulsing synthetic thumping and electric guitar coolness in
"Lobo," slurred synthetic figures in "Krem" that are heinously stupid
and not a bit frightening, and some attempted warmth on piano in
"Ruthye" that is too dull in the mix to suffice. The villain ideas are
tied directly into the extremely abrasive action material that provides
no genuine excitement outside of its sheer volume. The final two cues on
the album for
Supergirl, alongside the main theme renditions
prior, may save the experience for some. John Williams' iconic
Superman theme provides two synthy fragments in "Clark's
Apartment" as counterpoint, and they are credited inclusions. Generally,
though, the whole personality is just wrong for the character, even in
this execution. Wallfisch showed that gloomy and gothic tonalities could
be magnificently dynamic and compelling for this character, and none of
that mastery is heard here. The filmmakers themselves earn this score's
low rating, Sarne and Chuba out of their (Justice) league.
* @Amazon.com: CD or
Download
There exists no official packaging for the digital version of the album.