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> THere's like a good hour or half hour of 5 star material in Halo 5 and that's all you really need.
Yes, very strange having a three-star score with a Mount Rushmore-level track for the franchise. A 90s VS album may have been perfect for this one.
> I guess you're on to Halo Infinite.
Yes, but not immediately!
> Which is the most faithful to the original sound but it also sounds completely lacking. Like Gareth Coker had no idea how to reinvent what was already a pretty balls to the wall propulsive theme with the Warthog Run cue from Halo 3.
All I’ll say for now is that Infinite took the longest to properly (re)assess, including creating composer-specific playlists and writing track-by-track theme notes.
> Then there's the DLC multiplayer cues which you should one hundred percent skip. They're boring as all hell.
I didn’t.
> Although it seems you might have to improvise for the Paramount+ show. They never released the Callery and McCreary scores, did they?
They actually did for one of them, but when they did remains the most amusing element of this rundown.
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