It was not often that Serra scored films outside of his
partnership with director Luc Besson, but given that this new
Rollerball
was once again set in a mythical European/Asian setting, Serra's habit of
producing a pseudo Middle Eastern style to his electronics would have seemed to
be more than appropriate. Such an example of this Middle Eastern influence can be
heard in one of his more popular mainstream scores for the American public,
The Fifth Element. For
Rollerball, however, Serra would push the
limits of his rhythmic loops and synthetic instrumentation, exploring a much more
abrasive level of harsh attitude. Most of the score cues in the film accompany
the violent scenes of the game in action, so fans of Serra's more contemplative,
mood-driven solo work or fluid scores should beware of the monstrous personality
concocted here. If you listen to enough Serra material, you begin to hear 30 to
40 stock sounds in his library of synthetic samples that the composer utilizes to
construct many of his works (some of which are samples that other people created
in the first place). This time, he throws them all at you with unrelenting force,
often on top of driving electric guitar rhythms or deep bass droning of
significant volume. A somewhat retro, Hammond organ approach is offset by
screeching electric guitars and a crashing series of percussive blasts throughout
these action cues. A distinct absence of harmony leads to the appropriate level
of discontent that one has while watching the horrific game, and yet the pace of
the music is so dauntingly pounding that you can't help but allow it to suck you
into its atmosphere. A handful of less engaging underscored cues does allow a
brief respite from the action, and these are often the times when a Middle
Eastern vocal (such as in "Serokin") or a somewhat East-Asian choice of
electronic instrumentation (such as in "Oportu") heightens the appeal of the
score beyond its typical employment of brute force.
The overall attitude of the
Rollerball score is deceitful
at its worst and tragic at its best, with the film's cold, careless, and
conniving corporate environment influencing every last cue in Serra's score. No
matter the rhythm of the cue, an intense, industrial pounding is conveyed in the
music, thrusting this hopeless environment down your throat with every
indiscriminant hit. The anger conveyed in parts of this score is convincing, with
motifs of frustration often dying in unceremonious fashion. Even the somewhat
less driving finale cues are still drenched in sound effects that begin in upper
ranges and slowly descend in tone, pulling the emotions in a downward spiral to
the very last moment. Serra toys with the listener by inserting some of his usual
sounds that are supposed to represent positive emotions, like the sleigh bells,
beginning to appear late in the score opposite likewise depressing cues. For
Serra's fans, this will be perhaps an interesting listening experience, but for
film score collectors in general,
Rollerball will baffle you with Serra's
continued disregard for the basic rules of cue structure or scene change. Even
aside from Serra's inability to maintain a theme in many of his scores,
Rollerball is among the worst examples of a score that has no cohesive
element whatsoever, playing on album like a solo work that follows none of the
established customs of film music. Its aimless, meandering, droning attitude has
no distinct beginning and end. Add to that four heavy songs (one of which an
intolerable Japanese rock song with old video game sounds and two other songs by
L.A. sleaze rockers Beautiful Creatures and Rappagariya) and you get a very
forgettable European product. Even if Serra was successful in harnessing the
negative power and emotion of the game in
Rollerball, he continues to
provide music that is all over the map, rendering the score useless in situations
when it needs to foreshadow an event, accentuate fine points in a cue, or even
make references to other scenes in the film. It's a horrendous failure, both on
screen and on album.
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