In his scores for
The Avengers and
Soldier, Joel McNeely finally scratched at that mainstream
barrier that many score collectors had waited for him to burst through
for several years. But both films failed so miserably that almost a
decade later, McNeely would still be making a career off of films that
most people never hear about. In the case of
Soldier, the
disappointment on screen as not due to a lack of effort by McNeely, who
infused a devilish amount of creativity into a score that ultimately
wouldn't matter. That's life, no? Clearly evident to any regular film
score listener is the connection to Goldsmith in
Soldier. McNeely
had finished the score for
Air Force One a few years earlier with
an easy translation of Goldsmith's sound, and he obviously uses it as a
basis in
Soldier. At the outset of "New Soldiers vs. Old
Soldiers," McNeely immediately pours on the rhythmic brass and
percussion that had become trademark Goldsmith action material in the
mid-1990's. With the lack of a distinct theme, McNeely stops short of
violating copyright, but everyone in the room knows what he was up to.
But he doesn't stop there. His almost non-stop bombast from the
orchestra uses techniques from the books of Elliot Goldenthal and
Bernard Herrmann to spice up the personality of a potentially stale
product. So frenetic is the action music in
Soldier that you
can't help but admire the performances and recording. The brass section
in particular is directed with a different approach, utilizing eighteen
horns, twelve trumpets, twelve trombones, and six tubas arranged so that
the trumpets in particular would feature a unique sound. McNeely mutes
them for shrill, dissonant tones and splits them into three groups
through the orchestra, allowing their ripping, ostinato-paced
performances to tear over the highly percussive rhythms back and forth
between the front two speakers.
An outrageously large percussion section hammers home
the point, with the amount of noise from the combined performances so
brutal that they're almost mesmerizing. McNeely borrows influences from
a few other places as well: John Barry progressions in "Todd is Exiled,"
Goldenthal horn techniques in "The Final Battle," and a finale inspired
by John Williams'
Spacecamp in "Redemption." The wailing
mid-range brass elements in James Horner's
Star Trek III Klingon
music are presented later in the score as an accent to the mind-boggling
rhythms. None of these references are particularly bothersome in
Soldier, if only because McNeely is so relentless in his brutally
layered variants on those concepts. There is no central theme in the
score, with fragments in "Todd is Exiled" and "Redemption" never
developed with any satisfaction; these ideas are not integrated into the
frantic action pieces, either. As such,
Soldier is a score of
technical marvel but little overarching effectiveness. The same could be
said about the film, of course, but you can't help but wonder how
McNeely could spend so much time in the process of creating a unique
sound for the score and simply brush aside the basic issues of cohesion.
At some point, the more mainstream Goldsmith-like aspects of the score
become freakishly extravagant, and the mass majority of listeners won't
be able to tolerate it for great lengths. Indeed, with the trumpet
battles in "The Chain Fight," your friends will flee the room, the
neighbor's dog will start barking, and babies down the street will wail
in distress. The outrageous arrangements in the score will impress you,
but between their quickly tiresome antics and the score's lack of a
coherent theme,
Soldier is a tad overrated by other film music
critics. Appreciate it if you can, but even the most avid fan of film
score deconstruction could be beaten by the majority of this music.
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