, Paramount gave the
green light to a franchise of films based upon the popular Tom Clancy
novels featuring American intelligence officer Jack Ryan. Extreme
discontent resulted behind the scenes when
went
into production for its 1992 debut, a lengthy and failed negotiation
process between the filmmakers and lead actor Alec Baldwin causing the
former to turn to Harrison Ford, who had originally been offered the
role in
but thought it juvenile and too
deferent to Sean Connery. (Ford later admitted that he had made a huge
mistake walking away from the picture). Meanwhile, Clancy and director
Phillip Noyce both had significant reservations about the film, the
author at one point refusing to have his name attached to it and the
director hesitant about the prospects for success both before and after
the process. The script was lambasted by many in the press for espousing
a right-wing political agenda, and although this stigma did harm its box
office returns, Paramount decided to proceed with
anyway. Ironically,
would make the better film and should have been made
second in the order, and he turned out to be right. When McTiernan and
most of the crew from the prior film went out the door, so did composer
Basil Poledouris. While
and its successors don't
technically qualify as sequels, each has been compared to
because of that film's strong, well-rounded cast and
remarkable technical achievements, especially in the areas of sound and
sound effects. Film score enthusiasts also have held Poledouris' work
for
in extremely high regard from its
debut, making James Horner's task of scoring the following two sequels a
bit more challenging by the simple fact that fans would inevitably
compare the scores for Clancy/Ryan movies to each other.
Without a doubt,
The Hunt for Red October set an
expected level of orchestral and thematic excellence for the entire
series that Horner would need to contend with, despite the franchise's
change of lead actor and shift to a limited, personal scope.
Unfortunately, all of that raw, majestic power created by Poledouris in
the 1990 classic is completely lost in
Patriot Games, a curious
change in direction regardless of the vast change in setting and plot.
Like its predecessor,
Patriot Games was a high budget,
action-packed powerhouse of a film that begged for a strong score to be
delivered in its favor, and there was the opportunity for Horner to
write his first monstrous hit in several years. He had 130 musicians at
his disposal and the opportunity to infuse the Irish tendencies he would
rely upon later in the decade. Instead, the composer chose to completely
ignore even the subtleties of Poledouris' work (especially in the
rhythmic phrasing) that could successfully transfer over to this
somewhat unrelated follow-up. Audiences were treated to an overly
simplistic and frightfully monotonous Gaelic reconstruction of Horner's
concurrent
Thunderheart, the heavy ethnic tilt of the score
initially disturbing Noyce, who eventually came to change his mind and
declare it superior to
Clear and Present Danger. Still, the score
for
Patriot Games would mark a return to the ineffective and
somewhat cheesy, electronically dominated action scores that stunk up
Arnold Schwarzenegger films like
Red Heat and
Commando in
the 1980's. But, of course, with that oversaturated Gaelic tilt.
Comparisons to
Thunderheart are probably the most viable, for
both 1992 films feature a hazy, rhythmic, synthetic blend with similar
specialty instruments and a sense for minimalism and lack of obvious
thematic placements. The important distinction to make when comparing
Patriot Games and
Thunderheart, however, is that the
latter film was very well served by the restrained approach; its score
was a very effective compliment to the spirituality of that film. But
Patriot Games is a completely different animal and needed an
entirely different kind of approach to its music.
Horner's end product for the thriller is contemplative,
subdued, and introverted, with no respect at all for the heroic deeds of
the main character (no matter how much Ryan doesn't want to be a hero)
and embroiled too deeply in the psyche of the villains. Horner's music,
beyond its obvious lack of substance, suffers for two reasons: first,
its construct is unnecessarily low budget in sound. Hearing synthesizer
samples from those old Schwarzenegger days is a slap in the face for a
franchise of this mainstream caliber. There are extended sequences of
extremely familiar clanging, random flute bursts, and light percussive
rhythms, a combination not only tired in sound, but begging questions of
ethnic appropriateness. Frenetic arrays of synthesized samples and a
constant banging and thumping of irritating metallic synths eventually
lead to a badly underplayed cue in "Electronic Battlefield" that fails
to offer any of the dramatic punch that the scene demanded. The second
major blunder in the score for
Patriot Games is Horner's total
lack of consideration for the Jack Ryan character and his family. As it
would become badly evident in his score for
Clear and Present
Danger, Ryan has no substantial theme devoted to him and no
sensitivity built for his family. The former is somewhat addressed by a
whiny, descending string motif of disillusionment heard throughout the
score and serving as the underlying basis of "Electronic Battlefield"
(this is the only motif that would carry over to the following score).
While the character's smaller role in
The Hunt for Red October
made such an omission by Poledouris more viable, Ryan and his family's
integral roles in
Patriot Games necessitate a stronger thematic
presence for them. Even the Gaelic influences, representing the
terrorists in a wilted, defeated fashion, are half-hearted. The licensed
Clannad song, "Harry's Game," proves to be a more loyal and interesting
performance than Horner's tepid adaptation of a traditional song over
the opening and closing moments of the film. While the vocals in those
cues may be the highlight of the score for some, they still exist in a
troubled daze that defeats the daunting message of the film. The gain
mix of these vocals in the film itself is suspect as well, perhaps due
in part to the lack of true enunciation in these performances.
Perhaps the most baffling aspect of this score is its
totally disengaging action material. The limited cues featuring this
sparsely stomping music are insultingly underdeveloped, the final boat
chase supplied with nearly insufferable rhythmic muck that seems to
suggest that all of these plot elements exist in a drug-induced vacuum.
On the whole,
Patriot Games is a film that suffers because of
Horner's technique of taking a large ensemble and reducing it to
ineffective low-budget meanderings. His refusal to develop the ethnic
ties to the villains of the film and address Jack Ryan and his family
made the score one-dimensional and uninteresting. The curious aspect of
this score's failure is the inclusion of the Clannad song; with the
style of Enya and others dominating the music scene in the early 1990's,
Horner could have used his own keyboards to offer a far more ethnically
powerful new-age style of score for
Patriot Games (and maybe it
would have even been more appropriate than such leanings in
Titanic). The original 1992 album offers a rich bass region in
the action sequences, but accents like the wailing flute aren't as
clearly rendered as they could be. A running time of 45 minutes was a
surprising detriment to the score, easily boring veteran Horner
collectors who have heard superior representations of each idea in the
score with greater effectiveness elsewhere, including the more
convincing album for
The Devil's Own. Even more baffling is the
2013 limited, expanded edition from La-La Land Records that provided
Horner's complete score, the Clannad song, a few alternate mixes, and a
wealth of source material applied to the film. This longer presentation
includes a few highlights, "Jack Returns to CIA" among the most
interesting, but it also throws in a cue such as "Strange Cargo," which
is nothing more than pitch-defying electronic droning, and several
others of little consequence. Only the score's small but dedicated group
of long-time supporters will greet this 2-CD set and its identical 2022
re-issue with enthusiasm. From the sound of the final result, it would
seem on the surface that either Horner was horribly misdirected in his
attempt to get into the minds of the characters or he simply did not
have the time or interest in conjuring a superior score for the project.
Either way, when considering the vast potential in such a great
franchise,
Patriot Games can easily be considered one of Horner's
more frustrating blunders.
** @Amazon.com: CD or
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Bias Check: |
For James Horner reviews at Filmtracks, the average editorial rating is 3.15
(in 108 reviews) and the average viewer rating is 3.23
(in 203,346 votes). The maximum rating is 5 stars.
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