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Balfe |
Mission: Impossible - Dead Reckoning Part One:
(Lorne Balfe) The bigger the budget, the riskier the return. The belated
seventh entry in the
Mission: Impossible franchise cost far more
than the preceding films and, despite the ever-improving critical
response to the franchise, fell below expectations at the box office.
Still, it's Tom Cruise attempting to defy his age while performing many
of his own stunts, again reprising his role as Impossible Missions Force
agent Ethan Hunt to prove his youthful vitality. As the first of a
two-part pair of films,
Mission: Impossible - Dead Reckoning Part
One contains yet another larger-than-life villain and worldwide
chase to neutralized it. The antagonist in this case a terrorist in
league with a dangerous artificial intelligence that seeks to rule the
planet. Naturally, the AI initiates its troublesome rebellion on a new
Russian submarine, and from there, the principal players run about the
planet seeking the keys with which to control it. As usual, Hunt's team
doesn't escape unscathed. Of course, the movie is one giant excuse for
extended chasing, the climax involving a train on a bridge that caused
the movie much controversial press in Europe during filming. For the
previous film,
Mission: Impossible - Fallout, director
Christopher McQuarrie senselessly abandoned composer Joe Kraemer, who
had written a phenomenal score for
Mission: Impossible - Rogue
Nation, and instead employed the services of prolific Hans Zimmer
emulator-in-chief Lorne Balfe. The result was disappointing across the
board, Balfe producing lifeless action music of anonymous Zimmer
character while throwing enough of Lalo Schifrin's original television
series themes at the score to suffice. It was one of the most
dissatisfying scores of the 2010's, in part because it perpetuated
perceptions about Balfe's limited ability to stretch his personal sound
into new territory and in part because Kraemer's score easily remains
the best of the series. With Balfe returning for the two
Mission:
Impossible - Dead Reckoning movies, he reprises his strategy from
Mission: Impossible - Fallout but manages better execution this
time around.
The core of Balfe's sound from
Mission: Impossible -
Fallout returns in
Mission: Impossible - Dead Reckoning Part
One, the Schifrin references continuing and all other preceding
movies' musical identities forgotten. Because the composer had extended
time to compose and record the score due to pandemic delays, a whopping
14 hours of music was generated for the film, with all of that material
chopped down to two and a half hours for its final placement. To the
surprise of no man or beast, Balfe employed an army of assistants for
the task, including no less than nine ghostwriters. (Balfe rejects the
notion that assistants credited with additional music are
"ghostwriters," but until their names are shown on the cover or with
each cue explicitly on the album release, they are effectively
ghostwriters. At the very least, a screen and poster credit of "Music by
Lorne Balfe and Nine Others" should be pondered.) Also to the surprise
of no man or beast is the fact that the thematic narrative of
Mission: Impossible - Dead Reckoning Part One is wayward, perhaps
the inevitable result of having too many cooks in the kitchen. At least
the half dozen orchestrators had more interesting work this time around,
for this second entry by Balfe in the franchise expands the instrumental
breadth to include woodwinds and other formerly banished tones. Altered
is the piano presence, which is now more aggressive, as in "You Are
Dunn." Sadly, the mandatory tom-tom drums are not an obvious factor in
this recording, Balfe opting instead to utilize the services of the more
varied drum ramblings of a Swiss percussion ensemble that had caught his
ear. Their involvement is the most striking change in the musical
equation, lending to portions of the work the personality of a marching
band on steroids. The mix of these performers is so dry that they end up
distracting from other aspects of the recording; a dose of reverb and
placement further back in the mix would have made their involvement
superb. Still, the overall mix isn't quite as synthetic-sounding in the
end, Balfe's fuller range of orchestral balance allowing for a more
organic feel to this work. Even when some of the still tired techniques,
like chopping string ostinatos and blaring low brass, are employed, they
sound a bit livelier here.
The press glorifying the score for
Mission: Impossible
- Dead Reckoning Part One emphasizes that Balfe recorded the score
with 555 musicians, which is something of a deception. In fact, he
recorded with five separate ensembles in various locations across Europe
to directly reflect the major settings of the film. This artistic desire
led to recordings in Rome, Vienna, Venice, Switzerland, and London. The
problem with this marketing ploy, which has the distinct feel of
something Zimmer would do to sell the purported greatness of the result,
is that the listener hears absolutely no difference between the various
ensembles. There is absolutely no regional or ethnic emphasis apparent
in each ensemble's orchestrations. The whole may as well have been
recorded with a studio ensemble in Los Angeles, so don't buy into any
hype about the authenticity of the individual ensembles' cues which, to
the surprise of no man or beast again, isn't delineated on the album.
Most listeners will hear simply an expectedly safe, modern action score
with a dose of the Schifrin themes and a few ballsy percussive
sequences. Balfe's themes may not always distinguish themselves in these
scores, but their performance tone is spot-on in
Mission: Impossible
- Dead Reckoning Part One until the final fifteen minutes, at which
point the themes lose cohesion and yield to more generic, pounding and
chopping action techniques. There is an increasing number of cues to
capture your interest and effectively supply greater depth to certain
sequences in the story. The pair of "This is Not a Drill" and "The Plot
Thickens" is the suspense highlight of the score while "Get Out Now" and
"Ponte Dei Conzafelzi" are the dramatic highlights. Balfe had devised
two themes in
Mission: Impossible - Fallout, those for Ethan
Hunt's suffering and the Syndicate, and they both return but are shunted
in far different directions than before. The two traditional Schifrin
themes (the main franchise identity and "The Plot" theme) are again
staples of the soundscape. The only somewhat effective new identity for
Mission: Impossible - Dead Reckoning Part One is an eerie one for
the AI, the "Entity," and the terrorist, Gabriel, allied with it. Expect
none of Balfe's new themes to remain in your memory after the score is
finished, despite his and his army of assistants' attempts to infuse
them into more of this score than the previous one. These original
themes simply aren't very good, relying solely upon performance
inflection to succeed.
The messy situation with Balfe's original themes for this
concept owes partly to their seeming adherence to phrasing borrowed from
Schifrin's main franchise theme. Strategically, it makes sense to relate
these identities in structure because of the convoluted plot connections
on screen, but sometimes the cleverness simply devolves into muddy
incoherence. The Ethan suffering theme was arguably the most important
idea from the prior work, anchoring "We Are Never Free." Here, it is
extended in a new direction that makes it sound almost like a depressing
pseudo-villain identity, the kind of idea that accompanies a bad guy
sympathetic because of a troubled past that makes him conduct evil
schemes. It does provide for good listening, however, supplying the
score's most dramatic moments. After emerging in the latter half of
"This is Not a Drill," this idea becomes very melodramatic in action
mode during "Get Out Now" and "Chasing Grace," the latter aided by
over-the-top high choir akin to something you'd hear in a Michael
Giacchino
Star Trek score. This mode is tortured with
anticipation in the crescendo of "I Was Hoping It'd Be You" and takes a
more romantically somber turn in "Ponte Dei Conzafelzi." Preceding the
main theme later in "Mask of Lies," the Ethan material accompanies a
pivotal moment of anguish in "Leap of Faith" before extending to a
beefier, faster rendition of the same concept at the outset of
"Consequences." It exits by mixing with the two original Schifrin themes
in "This Was the Plan." Meanwhile, the returning theme for the Syndicate
has been altered in personality to remove its piano element. Its
three-note phrases remain, though, heard early "This is Not a Drill" and
receiving extensive, muscular treatment in the first half "The Plot
Thickens." It informs the weighty drama of "He Calls Himself Gabriel,"
explodes early in "Murder and the Orient Express," and is infused into
"Countdown." The new theme for the Entity and Gabriel alternates between
two notes of mystery at its base form, derivative of Schifrin's Plot
theme. Often in higher registers of the orchestra (mainly flutes) but on
brass in "Collision Alarm," the idea dominates through all the early
cues from "The Phantom" to "A Ghost in the Machine." It sneaks into the
action of "This is Not a Drill" and develops further in "You Are Dunn"
and "He Calls Himself Gabriel." The idea can't seem to escape the main
theme's primary descending phrases, especially by "A Most Probable
Next." It stews in its original, mysterious form in "You Are Done,"
"Mask of Lies," and "Key Details."
Interpolations of the classic Schifrin themes are once
again where Balfe earns his pay in this franchise. Previewed in "The
Sevastopol," the main theme achieves full swagger in "Dead Reckoning
Opening Titles" with heavy percussion and choir and is nicely
intertwined with the Plot theme on bass flute in "The Plot Thickens" and
"To Be a Ghost." The iconic theme sets the pace of chasing in "Rush Hour
in Rome," "Roman Getaway," and "You're Driving," leading to a full
performance of force early in "Hit It" before reprising its rhythm only
at the end of "Mask of Lies." It offers drama to the resolution in "This
Was the Plan," including the bass flute, and reprises the earlier titles
rendition with faster tempos in "Curtain Call." More intellectually
pleasing are the smart applications of the Plot theme in
Mission:
Impossible - Dead Reckoning Part One, opening "This is Not a Drill"
and skittish early in "The Plot Thickens" before developing really well
throughout the cue. The idea is elegant at the beginning of "A Colourful
Past," mixes into the bombast at the end of "Roman Getaway" and middle
of "You're Driving," contributes suspense to the second half of "Hit
It," and does battle with the Balfe themes in "Murder and the Orient
Express." It is well interpolated against the Entity/Gabriel material in
"Mask of Lies," provides a prominent swell at the end of "Should You
Choose to Accept," becomes an almost humorously overbearing power anthem
at the end of "You Stop the Train," adopts high drama on strings at the
end of "Chaos on the Line," and offers faint reminders in "This Was the
Plan." These moments of Schifrin reverence save this score from
mediocrity, a condition caused by Balfe and crew's inability to really
nail the thematic narrative with their own themes. Still, the highlights
of
Mission: Impossible - Dead Reckoning Part One, aided by the
far more organic-sounding ambience, are undeniably impressive and could
be assembled into a four-star representation. The two-hour score release
reveals too much of the underachieving and anonymous underbelly of the
work, however. Tracks like "Run as Far as You Can," "You Are Done,"
"What is Your Objective," "I Missed the Train," "Key Details," and "The
Moment of Truth" have little business on a main album presentation of
this music. Primarily distributed digitally by Sony Classical, the score
was also offered by La-La Land Records on a 2-CD set shortly thereafter
that appends Balfe's rather poor trailer music for the film, which
features a generic modern trailer music crescendo with the main Schifrin
theme overlaid in pompous force.
Later in 2023, Sony Classical released Balfe's "Suites
and Themes" concept music from
Mission: Impossible - Dead Reckoning
Part One digitally as an "expanded edition," and the extra tracks
appended to the original presentation were provided by La-La Land as a
separate single CD product, too. The artistic process mirrors what Balfe
had successfully followed strategically and similarly released on album
for
Dungeons & Dragons: Honor Among Thieves earlier in the year.
As with that project, Balfe recorded a significant amount of music prior
to teaming up with his array of assistants to tailor the concept music
to the final cut of the film. (The merits of this technique are still
controversial, but that's the way these giant "group think" scores often
come together in this era.) Over 50 minutes of this "expanded edition"
is dedicated to these various suite arrangements of Balfe's core
thematic ideas. Some of these recordings have an intrusive synthetic
edge to them, especially in the zombie-like sound of the string section
at times, but they are otherwise satisfyingly refined. What you don't
get in the more verbose tracks is any truly dynamic performance
inflection, though, which causes them to sound somewhat sterile. This
muted enthusiasm is not exactly suited for an espionage thriller's
music. In fact, if you want to hear what
Mission: Impossible
music sounds like in elevator music form, then you'll have your answer
upon encountering the bulk of soft, easy listening material on this
album. In many ways, it's a more palatable experience on its own, but it
also has very little edginess or weight to its drama. Balfe does touch
upon all of the score's main ideas as expected, though, so it will be a
boon for enthusiasts of the work. Appended to the end are three
additional cues from the score, and these are arguably more interesting.
Especially engaging is the ethnic and choral tilt of the second half of
"Barren Wilderness." On the whole, the "Suites and Themes" material
won't blow you away, but it likely won't offend you either. If 2023
taught Balfe collectors one lesson, however, it's that they should wait
to purchase any supplemental expanded album when it is first released
digitally, especially if they prefer a physical copy. There's a good
chance that a CD offering will follow by just a few weeks, so there's no
reason to spend the money twice. As for the overall quality of
Mission: Impossible - Dead Reckoning Part One, the end result of
Balfe's years of work on this score is superior to
Mission:
Impossible - Fallout but not enough so to truly satisfy. Kraemer
remains available should McQuarrie ever come to his senses.
*** @Amazon.com: CD or
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Bias Check: |
For Lorne Balfe reviews at Filmtracks, the average editorial rating is 2.83
(in 30 reviews) and the average viewer rating is 2.86
(in 23,387 votes). The maximum rating is 5 stars.
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There exists no official packaging for the digital Sony Classical albums. The insert
of the regular La-La Land CD set contains extensive credits and a note from the director.